FOUR PRO GAMING TEAMS DROP OVERWATCH IN ONE WEEK

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It’s been a gnarly handful of days for the professional Overwatch scene. Since last Tuesday, four organizations have dropped their Overwatch teams, citing a lack of certainty about Blizzard’s upcoming Overwatch League and potentially prohibitive costs they’ll have to pay in order to join it.

Today, esports organization compLexity bid farewell to their Overwatch team with a statement (via PVP Live):

“Anticipation of Blizzard’s upcoming Overwatch League and an uptick in mainstream esports attention means that now more than ever, we have to be confident we’re making the best investments in each game,” they wrote. “The decision to part ways with long-term members of our organization is never one that we take lightly, but ongoing roster instability has resulted in inconsistent performances in an already narrow field of events.”

See Also: Blizzard isn’t choosing what countries will be in this year’s ‘Overwatch’ Cup — Players are

They added that their former team will be able to continue using team house facilities for two months, so as to “provide what sense of stability that we can.”

They’re not the first to release an Overwatch team in the past seven days. Team SoloMid, another esports heavy hitter, backed out on May 5. Former player Taylor “b1am” Forrest said they just put the finishing touches on their player roster, but claimed that the cost of entry into Overwatch League is too steep for TSM to go all-in right now.

Red Reserve also bid a resigned farewell to their team on May 5, saying that not all is well on the European front. “Due to Overwatch remaining a relatively small esports title in Europe compared to the North American and Asian esports scene, the decision came to put our focus in different titles such as CS: GO, Call of Duty, and Fifa,” they wrote. “Whether or not we will continue in the Overwatch scene is yet to be decided as the esports scene is ever growing, but for now, this ends our run for Overwatch.”

Denial Esports kicked off the trend last Tuesday, dropping their team with little in the way of an explanation.

This all comes in close proximity to a report alleging that New England Patriots owner Robert Kraft and Miami Dolphins owner Stephen Ross have both purchased Overwatch League spots for, potentially, millions of dollars. If true, that would put a lot of esports organizations in a tight spot, if not an outright untenable one.

For the moment, Blizzard isn’t making any concrete announcements, but they did tell PVP Live that they “are in active discussions with teams and owners from endemic esports as well as traditional sports.” We’ll see where that all goes… eventually. Overwatch League is set to launch sometime later this year, but there’s no exact date yet.

Visit Us : http://www.gameyan.com/game-development-company-design-studio.html

GAMEYAN AND LITTLE HEROES – ALL SET TO HIT BIG


Steve Jobs once said that “Great things in business are never done by one person; they’re done by a team of people”. And Little Heroes (Pequenos Heroes), the first Venezuelan 3D animation feature film, is a classic example of this. Inception of this project started in the year 2012 when the Venezuelan production company Orinoco Films decided to make a movie about the feats of Simon Bolivar, a South American hero. Director Juan Pablo Buscarini, historian Carmen Bohorquez and screen writer Enrique Cortes formed a team and rigorously started working on it.


Just like any other competent leader, director Buscarini wanted the best for his movie. Instead of limiting themselves to the boundaries of South America, the team members reached out to the world. Their hard work paid off when they went on to hire 3D art and animation services from the experts across eight countries, which allowed them to have the best people working for Little Heroes. India made it to their list along with Argentina, Venezuela, UK, USA, Serbia, Spain and Hong Kong.

But, the breathtaking moment for GameYan (the brand of Yantram Studio) came when it was selected to be a part of the movie’s production. The challenge was tough but, the horizon of opportunities it showed to GameYan’s team propelled them to give their best. Without any delay, the game development production studio put their best foot forward and engaged 25 highly-skilled professionals. The team successfully completed 3D Character Development (3D modeling, texturing and rigging and simulation) of around 250+ characters.

Feature film Production of Little Heroes has finally come to the end, and the entire cast and crew is eagerly waiting for its premiere. What makes it special does not just include the fact that the movie stars the very famous Patricia Velasquez for the voice of Pilar, one of the protagonists. The movie stands out in technical terms too as it is the first South American animated movie which has used MoCap technique. The MoCap animation for the movie has been done by Centroid.

GameYan – Art and Animation Outsourcing Studio not only feels proud to be associated with the movie, but also wishes the very best for it. For all those who are equally eager for our ‘Little Heroes’, here’s a short synopsis of the adventure that awaits them.

Little Heroes (Pequenos Heroes) – The Story
Arturo, Tico and Pilar are three children who come from different backgrounds. On one fine morning, when the day seemed as usual bright and exuberant, the three discovered a secret. For these brave children, size didn’t matter. It was more important for them to fight for freedom. They decide to handover the secret to Simon Bolivar and help him defeat the king and his army. Amidst all the adventures, a great bonding between the kids takes place.

Credits:
Production Studio – Orico Films & Vill Del Cine
Movie Director – Pampa Films
3D Character Development Studio – GameYan Studio – (Brand of YantramStudio)
Supervising Studio – It’s Aliveee
Editing – Assembling – MalditoMaus
Mocap Animation : Centroid

Teaser of Pequeños Héroes – Little Heroes 2017

Teaser / Trailer – Cartoon Animation Movie – 2017:
GameYan studio develops more then 250+ 3d semi-cartoonish characters (Modelling, Texturing, Shading, Rigging, Simulation) human and animals in Venezuela’s first 3d animated featured film.
GameYan play base role in this animation movie production pipeline where entire feature film production based on our 3d art outsourcing development.

Studio Involved in Movie Production from 8 countries (Argentina, India, Spain, Serbia, Hongkong, Venezuela, UK, USA)
Production Studio – Orico Films & Vill Del Cine
Director / Editing – Assembling – Pampa Films
3D Character Development Studio – GameYan Studio – (Brand of YantramStudio)
Supervising Studio – It’s Aliveee
Mocap Animation : Centroid

GameYan Studio Intro:
GameYan is movie and game art outsourcing studio in India provide 2d and 3d model, texture, shading, rig and animation for all games for mobile, PS, Xbox, Desktop, video, PSVR, Facebook and feature movie film animation, cartoon series, TV commercial.

Go to our art outsourcing studio webite: http://www.gameyan.com

3D Fashion Model Catwalk | Character Modelling with Animations walk tutorial

3D Fashion model girl catwalk on the ramp created by Gameyan.

GameYan Provides Character Modeling, Sculpting, Texturing, Rigging, Animation services for International Clients. We have experienced team of 3D Developers – Artist to delivering creative 3D modeling for Games, Movies, film, Entertainment and Commercial ads.

For more details please visit our website :https://goo.gl/mcEHtZ

An Introduction to Game Props Modeling

Hello People!!! We all enjoy playing games. They are just fun. Developers and designers put lot of efforts and take care of even minute things used while developing a Game. Characters, Props, CET, voice, background music, what not…

This time we will be focusing on Game Props Modeling!!!

What are Props in Game?

Assets like road, street light, waterfall, jungle, trees which categorizes the environment, comes under props. Second is, Gun, Knife, Sword or whatever a character is holding in its hand is known as prop. Props in simple language means the object that speaks about the action which a character is going to perform either currently or in near time.

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How props are designed?

Props are created in low polygon using either Maya or Unity software. Usually,modeling props in Maya is preferable. Then, these low poly props models are dragged to Zbrush or Mudbox software for sculpting. Afterwards, a texture is created in ZBrush where a new terrain is drawn virtually. Then, again that prop is brought to Maya where a geometry map is created according to the texture. Finally, XY Shrink wrap script is used to adapt all the details from low poly props model and transform it to a high poly props model giving it a final shape.

If we focus more on Zbrush tool, this software is used for sculpting, detailing and rigging.

Sculpting means creating object by carving, casting, or other shaping techniques.

Detailing means addition of elements in a void object to give it an appropriate shape.

Rigging means supporting element of an object. Say for example, human beings have bones and joints which help them to move their hands and limbs. Similar way, props are given supporting element (rigged ) if required.

This was just an introduction to Game Props Modeling. I hope you have got an idea about modelling props in games which you were not aware before.

GameYan Studio Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, Post Production for Movies, Games etc..

http://www.gameyan.com/3d-character-modeling.html

Design your 3D Games at GameYan Animation Studio

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“That narrow notion is important. Control is what separates games from watching TV, or watching a fishbowl. Control means affecting the game world. If the core experience loop is “player acts” –> “something happens in game world,” then the player is going to be most invested in his or her actions. “Says Tony Li

The saying applies here,

GameYan is what looks at. From 3D Character Modeling, Animation, Game Development  and what not. We have affected the 3D world in all means. We look at what involves players in playing the game and his interest, rest is what we do. Creating a single game involves lot of resources and lot of innovative ideas. We not only create the animation characters and develop the game, we make the games connect to real lives and add loads of fun, excitement and energy.

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Being a 3D Game Development Studio, we have an expert team of game developers, character modeling designers and graphic designers who play an important part in making illusions realistic and add life to it. This expert panel dive deeper and carve the minds of smart clients and pull out what a client want from us. Though, technology challenges us by getting advance day by day, but our passion of doing something beyond one’s expectation helps us to be updated with the bandwagon of technology.

Today, with the advancements in technology, we have also come across advancements in the world of gizmos. From laptops to computers, from PSP’s to other gaming devices a vast difference has been noticed in their features and hardware/software integration. We always develop the games that are compatible to all the devices and deliver the best developed games.

Don’t believe us???

Travel the world of 3D Game Development Studio through your eyes and feel the magic!!

GameYan Studio Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, Post Production for Movies, Games etc..

http://www.gameyan.com/3d-character-modeling.html