Teaser of Pequeños Héroes – Little Heroes 2017

Teaser / Trailer – Cartoon Animation Movie – 2017:
GameYan studio develops more then 250+ 3d semi-cartoonish characters (Modelling, Texturing, Shading, Rigging, Simulation) human and animals in Venezuela’s first 3d animated featured film.
GameYan play base role in this animation movie production pipeline where entire feature film production based on our 3d art outsourcing development.

Studio Involved in Movie Production from 8 countries (Argentina, India, Spain, Serbia, Hongkong, Venezuela, UK, USA)
Production Studio – Orico Films & Vill Del Cine
Director / Editing – Assembling – Pampa Films
3D Character Development Studio – GameYan Studio – (Brand of YantramStudio)
Supervising Studio – It’s Aliveee
Mocap Animation : Centroid

GameYan Studio Intro:
GameYan is movie and game art outsourcing studio in India provide 2d and 3d model, texture, shading, rig and animation for all games for mobile, PS, Xbox, Desktop, video, PSVR, Facebook and feature movie film animation, cartoon series, TV commercial.

Go to our art outsourcing studio webite: http://www.gameyan.com

Pre Production Animation Show Reel 2015 for Character Modelling | Game Development | Rigging

Gameyan Animation Film Pre Production Studio for Character Modeling , Rigging and Game Development Service.

Check out this fantastic and inspiring Yantram Animation Studio Show Reel 2015 by the talented team at GameYan Studio! Our 3D Game Animation studio offers character modeling, Sculpting, Texturing, Rigging, motion capture, VFX, production, post production for 3d movies and game design animation.

3D Game  Character Modeling and Rigging Animation Videos on https://goo.gl/RR3AzM

Pre-Production – The Initial Stage of Any Visual Project

Pre-Production!!! What is pre-production?

It is important rather say crucial stage of any project. Concept, story writing, scripting, character designing, voice hover and what not is included. Production and Post Production stage depends upon this first step. As it is truly said “If you toil in your First Step and it is accurate and well defined  then you can walk rest of the steps nimble and easy.”

Other than the major steps described above, there are list of tasks which we need to execute in this stage. If not, then these small-small things can create a blunder in the final stage.

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 Let’s shed light on the steps involved in Pre-Production

  1. Concept: Before making any film, advertising or game, we need to create a concept. Without the concept, the story will not be able to attract the audience. Take any media company, say Game Development Studio, Animation Movie Production Companies, Film Animation Companies, Film Production Company and other such companies work day and night for concept and title first and then proceed for the story writing.
  2. Story Writing: Concept is ready, title is finalized. Now the writer envisions the story and connects it with the concept. He draws the focus of the audience towards the concept and brings out the purpose behind his story writing.
  3. Script Writing: Now, time for some action, dialogs  and scripts. These three elements are the punching part of any visual project. Scripts, action and dialogs are sequenced and written considering the characters and the scene.
  4. Storyboard: Storyboard is like a flip book. What action a character performs in a particular scene is drawn. Though, a rough sketch but storyboard gives a clear picture of the movements of a character and how the scene is going to look like.
  5. Voice Hover : Usually, in films the characters speak their dialogs  but what about animated films? Voice hover artists record the dialogs  of the characters in the first stage so that when the final character is modelled, the recorded voice can be integrated during designing it with the final character model.
  6. Animatic  Effects : These effects are made after storyboard and voice hover. Once character is designed, the recorded voice is integrated with it for testing purpose before the final designing and effects.
  7. Character Design with clay sculpting: First, artists draw rough sketches of a character. Then character is sculpted with clay. Sculpting and designing of a character is done to clear the imagination of the story and type of characters required in a particular scene. This type of character designing and clay sculpting is done in large media companies like Animation Production Companies, Game Development Studio, Animation Movie Production Companies.

Hope this short and precise introduction to pre-production will give you a clear idea what is pre production and why it is requisite.

GameYan is one of the good companies involved in Pre-production. Its recent examples can be seen in the website page as well http://www.gameyan.com/project.html.

Take a look on the recent examples,

pre-production-movie-character-animation

Project : Chief’s Daughter

Category: Animation Film

GameYan Involvement: Pre-Production (Finished) and Post production (Running)

 

GameYan Studio 3D Character Modeling in Maya and Rigging Animation for Horror Movie

Here’s a great example of Horror Character Modeling and Rigging Animation by Motion Capture with Sound specific attention in this Horror Character Animation Demo created by the GameYan. We Providing Character Modeling, Sculpting,Texturing and Rigging Animation solutions at low cost. We have experienced team of designers to delivering creative 3D modeling for Games, films and advertisement.

Software used : Maya, After Effect, Zbrush, Premount, Photoshop, Light Wave.

 

Contact Person : Ruturaj Desai
India: + 91-9909705001
USA: 1-408-705-2225
UK: 44-2030020886
Place: United States
Designer: GameYan Studio
Url: http://www.gameyan.com

 

An Introduction to Game Props Modeling

Hello People!!! We all enjoy playing games. They are just fun. Developers and designers put lot of efforts and take care of even minute things used while developing a Game. Characters, Props, CET, voice, background music, what not…

This time we will be focusing on Game Props Modeling!!!

What are Props in Game?

Assets like road, street light, waterfall, jungle, trees which categorizes the environment, comes under props. Second is, Gun, Knife, Sword or whatever a character is holding in its hand is known as prop. Props in simple language means the object that speaks about the action which a character is going to perform either currently or in near time.

2d-game-assest-design3d-game-asset-studiogame-level-designracing-track-game-design-assestgame-assets

How props are designed?

Props are created in low polygon using either Maya or Unity software. Usually,modeling props in Maya is preferable. Then, these low poly props models are dragged to Zbrush or Mudbox software for sculpting. Afterwards, a texture is created in ZBrush where a new terrain is drawn virtually. Then, again that prop is brought to Maya where a geometry map is created according to the texture. Finally, XY Shrink wrap script is used to adapt all the details from low poly props model and transform it to a high poly props model giving it a final shape.

If we focus more on Zbrush tool, this software is used for sculpting, detailing and rigging.

Sculpting means creating object by carving, casting, or other shaping techniques.

Detailing means addition of elements in a void object to give it an appropriate shape.

Rigging means supporting element of an object. Say for example, human beings have bones and joints which help them to move their hands and limbs. Similar way, props are given supporting element (rigged ) if required.

This was just an introduction to Game Props Modeling. I hope you have got an idea about modelling props in games which you were not aware before.

GameYan Studio Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, Post Production for Movies, Games etc..

http://www.gameyan.com/3d-character-modeling.html

Innovative 3D Character Modeling Designs

“3D Character Modeling is an illusion of a deep perception. You can only create a character when you succeed in imagining that same real life character.”

3D Character Modeling Design involves lot of innovative ideas and research which helps in designing that notion to creation. At the end, when it is completely designed with some graphic effects, that character depicts the entire story behind its inception. These designed characters have significance or rather say play an iconic role in the world of 3D technology.

These 3D character designs are modeled using various tools and techniques like 3DS Max, ZBrush, Maya, Unity, Unreal, Modo, Blender, Cinema 4D, Light wave and VUE. These characters becomes the soul of any 3D games, cartoon series or animated movies because of the motion graphic or sound effects that are integrated during their creation.

Here’s a walkthrough of magnificent 3D Modeling Character Designs

3d-cartoon-character-modeling

3D Tommy Mascot Character Animation

Look at this image. Not only the character is modeller with perfection but the props that are used are also well designed.

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3D Low Poly Clothes Modeling

Looks like four characters are modelled in a row, but these are not characters. This is the perfect example of Low Poly Cloth Modelling.

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3D Prince Character Modeling and Animation

How this character would have been designed? The posture, gesture, expression, everything whatever illusion one can imagine, is indeed integrated while creating this 3D prince character.

3d-horse-animal-character-modeling

3D Quadruped Character Animation

After getting a glimpse of this image, hardly one can differentiate between the real and 3D quadruped character animation.

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3D fairy Cartoon Character Animation

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3D Military Man Character Modeling

The character concept and military suit design says it all about the 3D character modelling.

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3D Pirate Woman Game Character Animation

3D woman pirate character is an amazing example of 3D Character Modeling,Texturing and Rigging Animation. Beautifully created using motion, graphics, sound and visual effects.

GameYan Studio Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, Post Production for Movies, Games etc..

 

 

 

Is there any difference between 3D Games and Movies?

There’s something that 3D provides for the photo that takes you into another area and you stay there and it’s a good place to be…

It’s similar to seeing a moving model of the on-screen character, and it’s practically like a combo of theater and film and it immerses you in the story more. I saw audiences think about the general population more.” Says Martin Scorcese (Goodfellas, Hugo).

3D Modeling is the most ideal approach to change this present reality into virtual utilizing the fitting softwares,techniques and characters.Though, the methods and procedures of cutting 3D Modeling for amusements and films looks like, yet they contrast from various perspectives and too have impediments. Try not to think so?? This online journal will tell you in what ways 3D Modeling contrasts for games and movies.

What is the difference between the two?

Movies

3d Modeling for Movies is very straight forward in its methodology. Models are made at whatever level of purpose of hobby has been picked is required. Displaying characters for film talks reality finding the evening out of creation rate and nature of picture that it will deliver. A 3D modeler may use any kind of demonstrating frameworks, be it spline displaying, NURBs displaying or high poly etched lattices. A 3D modeler’s work in film is to collect models and normally that is their fair commitment. They don’t have to create the model in light of the truth which at last is dealt with by a surface skilled worker. In short the main confinement set on how things are made for movies are the standard three components for any endeavor; Time or the velocity it ought to be done and necessity of high caliber.

Game_Character_ Modeling_sculpting_Texturing_studio

Games

Unlike, 3D Movies, the methodology for 3D Games is difficult. The demonstrating of characters relies on upon the equipment and the motor of the gaming gadgets. In past late years, aside from computer games, numerous new gaming gadgets, for example, Play Stations, XBox One, Game Stick, Razer Edge Pro and Razer Blade Pro have shone the universe of recreations from every one of the corners. However, these gadgets have a blast yet the illustrations of the recreations have low quality. While demonstrating gaming characters, a polygon of the representation is the greatest point to contemplate on. As opposed to using a greater amount of polygons in rendering a character, level of point of interest (LOD) is utilized. To give quality impact, the craftsmen invest more energy in texturing and specifying the players of the amusement. Be that as it may, now a day, as the innovation is clearing its direction towards progression, gaming gadgets is leaving no stones unturned to upgrade the motors and equipment for HD quality representation of illustrations.

How about we take a case to dive into point of interest.

With regards to motion pictures, we think about the enlivened elements of the Avengers – The Age of Ultron , these characters are made without having any restriction of polygons. The main requirement influencing in making film characters is time, as they need to meet their due date .

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This implies, for movies, a great quality and high progressive models are made depending on time and spending plan.

Though, in recreations more than one characters are rendered and perform some activity expending the vitality of the processor at a same time. In this way, to deal with the consistent edge rate all through is extreme and prompts stop in the working of motor and equipment. That is the reason, the 3D models are made at a level not loading on the limit of the diversion motor.

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In this manner, it’s generally an enjoyment in displaying amusement characters as opposed to film characters, however the models are bound by a great deal of limitations on the grounds that it is a testing assignment and you think of most ideal ideas to confine the utilization of polygons and check more on itemizing the character .

GameYan Studio Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, Post Production for Movies, Games etc..

http://www.gameyan.com

Capable Tips Modeling Adapted Character

Mrford Realistic Human Character Modeling

Realistic Human Character Modeling

 

Take any diversion or liveliness, the thing that will astound you the most is the adjustment in print. Adapted Character Modeling is fundamental for recreations or energized motion pictures, yet the demonstrating of these adapted figures may demonstrate intense battle. A major purpose behind this is every character accompanies its own particular arrangement of difficulties. To unravel the idiosyncrasies of an adapted figure, a pioneer must take after a set procedure. The following are five master counsel that will offer you some assistance with refining you’re displaying procedure.

Get itemized details

Is it not less demanding to begin with your work when you have clear directions for the same? Yes it is. Before beginning work on the adapted character, you must get exact determinations. It is far and away superior in the event that you additionally have a diagram settled that chalk on precisely what you should be your character. For instance, in the event that you have a robot hand, then you may have the determinations, for example, size, in the event that it is to have expansive shoulders or a plain one and obviously the length of his legs. There may be a few different things you may require, yet ensure you have the nuts and bolts.

Military Mascot Character Modeling

Military Mascot Character Modeling

Comprehend structure

As showed over, every character has its own remarkable qualities. To draw out these attributes, it is fundamental for a host to discover the harmony in the middle of structure and capacity of character. For instance, if your character should be for gaming, then you should be cautious that its design is expected to be in the execution velocity of 60 casings for each second that most present day amusements still keep up this setting. You may be enticed to overstate the style of workmanship and design the character as humanly conceivable, however in the event that you’re not watchful, it can hurt the end-client gaming knowledge.

GameYan Studio Provided Services in Character Modeling Studio,Scuplting,Texturing,3D game development,Character Texturing,character modeling Designer,3D character rigging,character design,etc..

Character Texturing

Character Texturing is another fundamental part of modeling an adapted character. A facilitator ought to guarantee that the tones, immersion and estimation of compositions disguise well with the idea and particularly the earth where the character will be put. For instance, in the event that you plan a character who won’t be affected by the lights of the stage, then you must go for shader off range on the grounds that doing as such will draw the character shading and lighting data just composition.

Funifap Warrior Game Character Modeling

Funifap Warrior Game Character Modeling

Modifications a minute ago

In the animation, there is dependably space for further changes. So it is constantly essential to be in contact with your aesthetic initiative group. Be that as it may, regardless of how immaculate your character looks like adapted do get input from whatever number individuals as could be allowed and go for a minute ago amendments. The latest reviews will guarantee that your model stayed firm by the first idea of the animated character set.

At last, when you are content with your model and know it was cut to flawlessness, you can reset it for more activity.

We Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering , Motion Capture Animation ,etc.