3D Fashion model girl catwalk on the ramp created by Gameyan.
GameYan Provides Character Modeling, Sculpting, Texturing, Rigging, Animation services for International Clients. We have experienced team of 3D Developers – Artist to delivering creative 3D modeling for Games, Movies, film, Entertainment and Commercial ads.
GameYan Studio Provides High Quality Rigging Animation Services , Character Animation, riggers , rigging designer , skeletons , Character Rigging companies, for Games , Movie , Films, Ads and More. We have varieties of 3D character models for almost every category such as human, animal, cartoon, vehicles, sports and also for some popular character like Alien, Orc, Zombie, Skelton, Robot, Soldier, Man and Women warrior characters.
Contact Person : Ruturaj Desai
India: + 91-9909705001
USA: 1-408-705-2225
UK: 44-2030020886
Place: United States
Designer: GameYan Studio
Url: http://www.gameyan.com/
Post Production for any animated movie is a linear process wherein every minute change is done with concentration and perfection. As the term itself says “Post” meaning that it will perform after the first two phases have done their job accurately with finesse.
The frames created for an animated film is then passed to the editor room where the frames of the video are bifurcated. Unwanted frames are cut down and the remaining frames are properly organised in a sequence which is known as rough cut or block editing.
While editing, the sound is considered the most important because the charm that the music creates with each frame. When frames are cut down, the flow of sound should not be affected rather it should be in flow.
During the frames editing, frames which you need or not needed become the most important segment of discussion. Sometimes, the frames which are not in perfect resolution may be reframed. From start to end, each and every frame is a point of anticipation. May be the beginning is not alluring or the end does not attract the movie lovers, all these points are considered. Lastly, all these frames are organised in sequence which completes the process.
Sound Design
The sound design includes background scores and voice hovers which act as a pacemaker in any animated film. To keep holding the audience where story plays a crucial role, sounds creates an impact on them.
Editing sound leads to recheck with the dialogue line. They make a note of lines which requires a re-take. Sometimes, the words get overlapped with the background score and needs to be clean using the sound editor. This process is known as ADR.
After the sound editing is up to the mark, the suitable music is bought online or free tracks from premium packs are downloaded that flows with the story line.
The foremost point is budget and for any business, creating an original track flowing with the story line can be expensive and time consuming to produce which may not be considered as fruitful.
Visual Effects
For the most part, Visual Effects encompasses everything from painting out cables, rig removal, digital replacing signage, blending two takes together, and generally anything that, if done properly, is completely invisible, yet very important. Only when the budget is more, many creative things can take place and more detailed visual effects can be added.
The time it takes and the cost of the software to produce VFX can mean it is a shelved to ponder for most people looking to make attractive video.
Audio Mixing
Once the sound has been edited, the dialogue more clear and the music vibrating the wires, it’s the job of the sound designer to bring all these sound elements into harmony with each other. Sound mixing can be tangle. You might be doing a 7.1 theatrical mix (that’s seven speakers and a subwoofer), but in the main, business video or web videos will be mixed down for stereo.
Dynamic range, or the difference between the quietest parts and the loudest parts, is another issue when mixing audio. Theatrical mixes often have gamut because they can rely on a controlled listening environment (i.e. a movie theatre). However, with mixes for TV advertisements or online video the range has to be low.
Once the sound is mixed, the sound part of a video is completely done.
Colour Correction/ Grading
To start with the process, colour grading includes the blending of white with the different colour shades. This sort of blending creates a balance between frames making the resolution of gif image clear and beautiful.
Applying an appropriate colour grade to the video that has the potential to leverage its viewpoint. The look could be everything from the sickly green of The Matrix, to the bleach bypassed desaturated look of Saving Private Ryan.
At the highest level, a very expensive monitor is needed to properly judge the colour and the looks. However, without the world’s best monitor, the best course of action is to colour correct the video and then watch it on as many TVs and monitors as possible and then use that information to apply any further tweaks.
Once that’s done, you combine the final sound mix and the final colour correction / grade and the video is finished.
Here comes an end to post production of an animated movie and game.
On the eve of March 1,2016 – GameYan took the launch of second VR game titled VR Contro -The Soldier to app stores and framed in bold letters along with graphics. It is the first run and gun VR game developed using VR technology and rays of 3D. There are two modes of playing the game;
Acceleration mode – Normal device mode.
VR Cardboard mode.
It’s a single player game loaded with action, firing, guns and yes thrilling fun. The default weapon of the player is rifle filled with unlimited ammunition that can be upgraded with one of the four other guns. These can be obtained by destroying the pill box sensors and flying item capsules containing them, or by defeating the red-clad guards in the enemy bases. They consists of a semi-automatic machine gun, a laser gun that shoots a powerful beam, a fireball gun that shoots its rounds in a corkscrew pattern, and a spread gun that sprays bullets in five directions. There are also two auxiliary power-ups that only appear in certain areas when the player is armed with his default gun: a rapid bullets upgrade that increases the firing speed of the player’s shots; and a barrier that makes him invulnerable for a limited period.
While playing this action thriller commando game, you will come across three stages: Easy, Medium and Difficult. Each stage has unique ferocious format. If you attack on enemy you will gain points else attack on you will subtract your life. To track life and points, panel is designed. Yellow is for life and red for points.
This Contro VR Game will remind you of the Contra video game which we used to play at home during our school vacations. Remember??
Drive the same Action Again in a VR Way!
For more Information on Virtual Reality Games visit the Site http://www.gameyan.com
FasTrack VR Available on Google Play Store and iTunes App Store.
On February 23, 2016- GameYan announced the launch of Fastrack Car Driving Game. It is the first gaming application designed to be played using Google Cardboard Glasses and other 3D VR Headsets.
FasTrack VR Game from GameYan Studio features the most popular sport car racing in action form. The game is not about just racing, it’s about victory. The game takes you back to the fantasy of the Hollywood movie Death Race where prisoners compete for their freedom and lives.
Introducing for the first time the action thriller car racing game using VR technology which will make feel the adrenaline rush in you. It is mainly a power game. The cars designed in the game have been heavily modified with armour plating, machine guns and defensive weapons. Animation and graphics are tremendous, features of this game are enthralling and user interface is eye-catchy. It’s a real adventure. Must a play!
About GameYan Studio
GameYan is loyal to delivering high quality 3D Game Modeling, Film Production, VFX, Motion Capture and Animation Services for TV, feature film and Games. Our main focus is on the Game Character Modeling and Rigging, 3D Game Assets for Pre/Post-Production for Movie and short films, cinematic video content, TV advertisement & commercials animation content and Game Development. A professionally managed Game Animation Company based in India and USA.
For More Information Visit the Website: http://www.gameyan.com
GameYan Studio Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, Post Production for Movies, Games etc..
Heya Folks! We are back again! This time to share a little information on Production.
So, tell us how will you define Production?
Umm… The process of making a movie, play or record. Is It?
Yes. So, the definition is clear!
But if we look at this stage in depth, it is a pure hard work.
All the steps of Pre-Production are planned into action like Modeling, Texturing, Rigging, Framing, Rendering and more.
It’s always said, if your Pre-Production is in perfect shape then production is not a hard work anymore.
Let us take a look at these steps in depth…
Modeling
There are different departments for character and SET modeling where character is imagined,set is planned. The designers who are working on modelling the character and SET draw their imagination on papers though a rough sketch. Model it using clay if required and then create it using animation software’s. In Pre-Production, nothing is on papers, be it character modelling or SET modelling. Scene is developed, SET is designed, character is Modeller with props. So, what else is required during production? Everything is ready. Just need to say “Action”!
Texturing Or Sculpting
After modelling, character is shifted to texturing process. Sculpting, colouring, or detailing of character is done here. It’s an optional process. Why? because already in Pre-Production the character or SET is designed, sculpted, ensemble with clothes and ornaments or detailed to give it a final look.
Rigging
In a simple language, it means movement of limbs. In Animation, characters are designed with their signature ornaments where a minute button controls the movement of the limbs. For eg: Let us take the character of Chota Bheem. He wears band on both his wrists. Have you seen? There is a small button attached with that ornament which controls the stimulation of hands.
Animation
Scene is ready so as SET and characters with their props. Now, it’s time to say “Roll Sound…Camera… Action…”. Here, storyboard is required which specifies scenes for different characters and their roles, the voice hovers are integrated in characters, side by side detailing is taken care of, character is given motion so as the environment (SET) – what we call the stimulation and frames are created.
Rendering
The action has taken place, characters have essayed their roles according the scenes and per scene n number of frames are created. During the rendering process, the frames which have shadow effects or any other effects are separated, the which frames require slow or fast animation are also separated. Later, all these frames are taken to the third stage i.e. post production.
Here, the production of making animated movie ends! Checkout the recent examples of Production by GameYan Studio :
We will soon be back with an introduction of Post Production.
It is important rather say crucial stage of any project. Concept, story writing, scripting, character designing, voice hover and what not is included. Production and Post Production stage depends upon this first step. As it is truly said “If you toil in your First Step and it is accurate and well defined then you can walk rest of the steps nimble and easy.”
Other than the major steps described above, there are list of tasks which we need to execute in this stage. If not, then these small-small things can create a blunder in the final stage.
Let’s shed light on the steps involved in Pre-Production
Concept: Before making any film, advertising or game, we need to create a concept. Without the concept, the story will not be able to attract the audience. Take any media company, say Game Development Studio, Animation Movie Production Companies, Film Animation Companies, Film Production Company and other such companies work day and night for concept and title first and then proceed for the story writing.
Story Writing: Concept is ready, title is finalized. Now the writer envisions the story and connects it with the concept. He draws the focus of the audience towards the concept and brings out the purpose behind his story writing.
Script Writing: Now, time for some action, dialogs and scripts. These three elements are the punching part of any visual project. Scripts, action and dialogs are sequenced and written considering the characters and the scene.
Storyboard: Storyboard is like a flip book. What action a character performs in a particular scene is drawn. Though, a rough sketch but storyboard gives a clear picture of the movements of a character and how the scene is going to look like.
Voice Hover : Usually, in films the characters speak their dialogs but what about animated films? Voice hover artists record the dialogs of the characters in the first stage so that when the final character is modelled, the recorded voice can be integrated during designing it with the final character model.
Animatic Effects : These effects are made after storyboard and voice hover. Once character is designed, the recorded voice is integrated with it for testing purpose before the final designing and effects.
Character Design with clay sculpting: First, artists draw rough sketches of a character. Then character is sculpted with clay. Sculpting and designing of a character is done to clear the imagination of the story and type of characters required in a particular scene. This type of character designing and clay sculpting is done in large media companies like Animation Production Companies, Game Development Studio, Animation Movie Production Companies.
Hope this short and precise introduction to pre-production will give you a clear idea what is pre production and why it is requisite.
GameYan is one of the good companies involved in Pre-production. Its recent examples can be seen in the website page as well http://www.gameyan.com/project.html.
Take a look on the recent examples,
Project : Chief’s Daughter
Category: Animation Film
GameYan Involvement: Pre-Production (Finished) and Post production (Running)
Here’s a great example of Horror Character Modeling and Rigging Animation by Motion Capture with Sound specific attention in this Horror Character Animation Demo created by the GameYan. We Providing Character Modeling, Sculpting,Texturing and Rigging Animation solutions at low cost. We have experienced team of designers to delivering creative 3D modeling for Games, films and advertisement.
Software used : Maya, After Effect, Zbrush, Premount, Photoshop, Light Wave.
Contact Person : Ruturaj Desai
India: + 91-9909705001
USA: 1-408-705-2225
UK: 44-2030020886
Place: United States
Designer: GameYan Studio
Url: http://www.gameyan.com
GameYan have always served as the catalysts of growth technologies. Whether consoles or applications, games led the futures market more than any other kind of soft. There are nearly a decade, the game market has been limited to a few large publishers, but thanks to smart devices, this line has now gone. Individual developers can now find their way directly to the markets. The thing to consider, however, is the game development platform.
Increased demand for game application gave rise to game development platforms. Although iOS and Android continue to rule the market, one can not ignore the escalation of other platforms like Microsoft. Such a situation requires rational understanding of game development platforms for game developers.Here are some important reasons why understanding a game development platform is so important.
1 SDK
Almost all platforms provide developers with SDK. What differs is the robustness of the SDK. For example, if you are looking for lots of APIs, Unity perhaps could serve as the best platform for game development. GameYan Game Development Studio in this platform will also give you support for multiple mobile platforms that include Windows Phone 8 and BlackBerry also Android and iOS. This certainly gives it another plus point.
2 App Store, or both consoles
Survival of the fittest is the mantra that most applications follow stores. So you have to accept that while smart devices are paving the way for a developer in the big picture, survival is entirely in its hands of developers. That’s why most developers attempt to reach a wider audience by hitting both App Store and consoles. If your goal is just to hit the market the app, then you might want to go for the unit. But if PC and consoles are your goals then Unreal Engine provide a better platform. Some of you may want the other taste success on both levels.For them, Marmalade would be a better choice.
3 Opportunities
Relationship possibilities and game development platforms may seem strange to some of you. A simple example that clarifies the doubts. Unit 4 is free, but go to Unity Pro will cost $ 750 developer. Upside of Unity Pro is that it comes with optional add-ons for iOS, Android and BlackBerry. This means that a single set of yours built with Unity Pro can hit three platforms.
You see now the great opportunity of spending $ 750? Corona SDK, Project Anarchy and many other platforms are there. If you are in more of a platform game development, then go for the one that offers you these new opportunities.
The Bottom Line
Whether a casual game or a multi-player game, every imaginable game in today’s time carries the potential to become a great success. But the central role played by the game development platform can not be ignored. Therefore, assess your skills and go for the one with which you can capture the whole picture with minimum hassle.
We also Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering , Motion Capture Animation, Game Design, Special Effects, 2D/3D Concept Art, Matte Painting ,etc..
Have you ever seen behind the scenes shots? Have you ever seen how these scenes are transformed into visual effects ? No…
Don’t worry… You can now see all these through 3D World Magazine Issue no. 199. A 12 page feature which flashes up on the talent of VFX effects of spellbind TV series like The Flash, Game of Thrones and discover how the CGI of these small screens are shinning like stars.
The first ever magazine which will not only showcase behind the scenes shots and after sparkling visual effects scenes but will also aid with the tutorials of the everlasting battle series “The Game of Thrones”. These tutorials will carry training for matte painting, the creation of a man made of fire, and advice on how to simulate a famous VFX shot. Isn’t that amazing??
What else can be so amazing about this 3D World Magazines when the President and Visual Effects Supervisor of Vancouver’s Artifex Studio , Adam Stern reveals about how he created his biggest project Continuum as this issue’s cover page.
The Time Marine from the Award Winning Canadian hit series Continuum.
Don’t hold your eyes looking at the cover page only. There is lot more to come. This is just the beginning, from the next page, the excitement will take you to the tour of 3D world and lot more. This magazine is the icing on the cake for the CGI artists which contains the bandwagon of this technology and what all things it has in its store, almost the future of VFX for these artists. To add more zest to your excitement, there is a walkthrough of massive 5GB of resources, including models and setup files, textures and meshes, and video walkthroughs.
In addition to guiding you with tutorials and other resources for VFX effects, this magazine will take you to the ride of reviews of Renda PW-E7F, Unfold3D 9 and Photoscan 1.1.6, beginners tips for getting started in Houdini, all the latest 3D printing news.
A magazine worth to have.. The magic begins !!!
We Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, Post Production for Movies, Games etc..